Civilization iv leader traits

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The 'University of Sankore' is my personal favorite as it allows your essential religious buildings to produce research, making it a very valuable early asset in the game. Warlords also introduced three new world wonders, the 'Temple of Artemis', the 'University of Sankore' and the 'Great Wall'. These new nations certainly add some variety, but for the most part they are just different combinations of the same traits that the other civilizations use, with a couple of new leader traits tossed into the mix. Each new civilization also received their own unique units and leaders, just as they're counterparts have. Six new civilizations have been added to the already extensive lineup, including the Carthaginians, Koreans, Vikings, Celts, Ottomans and finally the venerable Zulu. Every Civilization game (including Alpha Centauri) has received at least one expansion pack, so the series is no stranger to the concept.

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You'll also receive all the latest patches in case you haven't been keeping up to date with those, which is important considering that the original product shipped with some very troublesome bugs that have since been fixed. Good: Enhances virtually every aspect of the game.Īs with most expansion packs, Warlords seeks to enhance the Civilization IV gameplay with new civilizations and leaders, modded scenarios, diplomatic relationships, and of course the Warlord leader unit.